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	<title>Chris Sheppard &#187; games</title>
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	<link>http://chris.sheppardfamily.name</link>
	<description>...it&#039;s still not com.</description>
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		<title>Settlers of Catan</title>
		<link>http://chris.sheppardfamily.name/archives/487</link>
		<comments>http://chris.sheppardfamily.name/archives/487#comments</comments>
		<pubDate>Fri, 02 Jan 2009 22:47:51 +0000</pubDate>
		<dc:creator>Mr. Chris</dc:creator>
				<category><![CDATA[family]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[geek]]></category>
		<category><![CDATA[rant]]></category>

		<guid isPermaLink="false">http://chris.sheppardfamily.name/?p=487</guid>
		<description><![CDATA[The end of our last family holiday gathering concluded with a cut-throat game of Settlers of Catan between the Sheppards and the Shaffers.  No surprise, I brought home the gold.  Settlers of Catan has been my favorite board game since I discovered the game 2 years ago.  The only trouble is finding [...]]]></description>
			<content:encoded><![CDATA[<p>The end of our last family holiday gathering concluded with a cut-throat game of <a href="http://en.wikipedia.org/wiki/Settlers_of_Catan">Settlers of Catan</a> between the Sheppards and the Shaffers.  No surprise, I brought home the gold.  Settlers of Catan has been my favorite board game since I discovered the game 2 years ago.  The only trouble is finding people to play with.  I decided to summarize the rules while showing exactly how the game is designed to maximize everyone’s fun.  Maybe I can win a few new fans.  However, I must warn you.  You won’t find this game in Walmart next to Milton Bradley’s greatest hits.  Settlers of Catan is the breakaway hit generated by “independent games”.  A special breed of geeks develops cultish followings many independent games which are often kept in a corner of your local comic book store.  However, just as Star Wars has more mainstream appeal than <a href="http://en.wikipedia.org/wiki/Battlefield_Earth_(novel)">Battlefield Earth</a>, Catan has earned a spot on the shelfs at <a href="http://www.target.com/Mayfair-Games-4102480-Settlers-Catan/dp/B000W7JWUA/sr=1-7/qid=1230935654/ref=sr_1_7/190-2611938-6450309?ie=UTF8&#038;index=target&#038;rh=k%3Acatan&#038;page=1">Target</a> and some bookstores due to the recognition it received for the many awards it has won throughout the world.</p>
<p>The game board is a large island made of different hex shaped tiles.  Each type of tile is associated with geography and that geography’s natural resource.  Forests produce wood.  Mountains produce ore.  Dice rolls determine which tiles produce resources and players with towns next to those tiles collect the corresponding resource. This means that at the opening of each player’s turn, any player is likely to get new resources.  Players return their resources in order to build more towns which must be connected by roads.  Everyone is encouraged to trade in order to get the combination of resources they need.  No one plays a mere spectator between turns.  There is always something to keep players attention.</p>
<p>The game punishes people that hoard cards, further motivating players to trade in order to gain what they need.  When any player rolls a 7, anyone hoarding more than 7 resource cards must discard half their hand.  That player must also move the “robber”.  The robber is a figure on the board.  The hex tile he resides on is incapable of producing resources even if the number of the tile is rolled.  The tile can produce resources only after the robber is moved again.  Players can move the robber by playing “army” cards they draw from a deck of utility cards that can be purchased with their resources.  This is one of the few means players can attempt to block another player’s path to victory.</p>
<p>No one enjoys playing a game when failure is certain and slow.  Settlers of Catan avoids that problem in three ways.  First, there are many different ways to win the game.  The goal is to earn 10 victory points.  Victory points are earned in many different ways.  Points are awarded for towns.  Certain utility cards the players can purchase award victory points.  Two points are awarded for maintaining the longest road or the largest army.  Largest army refers to the player who has played the most army cards during the game.  The variety of means helps to avoid situations where players have no means to win.  Chances are likely there is some way a player can word towards victory points.</p>
<p>Second, the social aspect of the game levels the playing field.  Players are unwilling to trade with players on the cusp of winning.  They are much more willing to trade with people they don’t see as threatening.  Hence, those far behind progress quickly and others stall just before victory.</p>
<p>Just as a slow demise is frustrating, large swings in the score make for an exciting game.  Yet too many swings can make the game seem too random.  As you may recall, players can invoke a 4 point swing by building the largest road or army, both of which are fairly cheap.  A 4 point swing can reduce a hefty lead like 8 – 4 to a mere tie.</p>
<p>Have I earned your interest?  If so, go buy a copy and share it with your friends.  Folks with an Xbox can play a version in the on-line arcade.  Give me a call when you find time.  I&#8217;m always up for a game.  </p>
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		<title>Guitar Hero</title>
		<link>http://chris.sheppardfamily.name/archives/157</link>
		<comments>http://chris.sheppardfamily.name/archives/157#comments</comments>
		<pubDate>Tue, 11 Mar 2008 02:13:30 +0000</pubDate>
		<dc:creator>Mr. Chris</dc:creator>
				<category><![CDATA[favorites]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[geek]]></category>

		<guid isPermaLink="false">http://clsheppard.nfshost.com/index.php/archives/157</guid>
		<description><![CDATA[I dunno when I&#8217;ll be able to post again.  You see, the boys are getting the band back together.  Old farts like myself like few things better than sharing our music with the younger generation.  I learned from the best, Dana Carvey.  Now I must teach my children not just how [...]]]></description>
			<content:encoded><![CDATA[<p>I dunno when I&#8217;ll be able to post again.  You see, the boys are getting the band back together.  Old farts like myself like few things better than sharing our music with the younger generation.  I learned from the best, <a href="http://youtube.com/watch?v=s_PNgIK6Uc0">Dana Carvey</a>.  Now I must teach my children not just how to hit the notes, but play them with <i>style</i>.  We shoot notes from the hip, jump with the rhythm and we work the whammy bar like it was &#8230;well, you know.  Tonight the kids and I rocked out to Even Flow, Paint it Black, My Name is Jonas and La Grange.  I only wish the disc had some <a href="http://www.hrwiki.org/index.php/Limozeen">Limozeen</a> bonus tracks.  My old lady, she isn&#8217;t too keen on the release of Guitar Hero 3.  She says it keeps me out on the road too long.  I think I may have to write her a power ballad.  She&#8217;s been spending her free time working on a new video game concept, &#8220;Back Massage Hero&#8221;.  You lay a thin game pad on your partner&#8217;s back and you have to squeeze and rub certain areas in time with the music.  I can&#8217;t wait for her to try it out on me.  Oh wait, she&#8217;s giving me the stink eye.  I better go.</p>
<p>&#8230;anyone know where I can get some lazer lights for our living room on the cheap?</p>
<p>Miggily-Miggily-<i>Mee!!</i></p>
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		<title>Con Farm es Sneff?</title>
		<link>http://chris.sheppardfamily.name/archives/156</link>
		<comments>http://chris.sheppardfamily.name/archives/156#comments</comments>
		<pubDate>Thu, 06 Mar 2008 17:57:13 +0000</pubDate>
		<dc:creator>Mr. Chris</dc:creator>
				<category><![CDATA[family]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[geek]]></category>
		<category><![CDATA[parenting]]></category>

		<guid isPermaLink="false">http://clsheppard.nfshost.com/index.php/archives/156</guid>
		<description><![CDATA[Maxis will begin to share how it plans to move its largest franchise forward on March 19, when it will begin to release information about The Sims 3.  The Sims is a big part of our house.  I think we bestowed the game on them in Christmas 2008.  It was played long [...]]]></description>
			<content:encoded><![CDATA[<p>Maxis will begin to share how it plans to move its largest franchise forward on March 19, when it will begin to release information about <a href="http://thesims3.ea.com/">The Sims 3</a>.  The Sims is a big part of our house.  I think we bestowed the game on them in Christmas 2008.  It was played long after their other gifts grew old.  Madison has since turned to more social endeavors, but Noah still returns for month long Sim binges.  He&#8217;s purchased nearly all the expansion packs.</p>
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		<title>Portal 2</title>
		<link>http://chris.sheppardfamily.name/archives/153</link>
		<comments>http://chris.sheppardfamily.name/archives/153#comments</comments>
		<pubDate>Fri, 22 Feb 2008 13:59:01 +0000</pubDate>
		<dc:creator>Mr. Chris</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[geek]]></category>

		<guid isPermaLink="false">http://clsheppard.nfshost.com/index.php/archives/153</guid>
		<description><![CDATA[Valve announced it will create a sequel to Portal.  Lots of Portals and cake.  &#8230;only the cake is a lie.
]]></description>
			<content:encoded><![CDATA[<p>Valve announced it will create a sequel to Portal.  Lots of Portals and cake.  &#8230;only the cake is a lie.</p>
]]></content:encoded>
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		<title>Peggle: An Unexpected Treat</title>
		<link>http://chris.sheppardfamily.name/archives/128</link>
		<comments>http://chris.sheppardfamily.name/archives/128#comments</comments>
		<pubDate>Thu, 11 Oct 2007 15:52:37 +0000</pubDate>
		<dc:creator>Mr. Chris</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[geek]]></category>

		<guid isPermaLink="false">http://clsheppard.nfshost.com/index.php/archives/128</guid>
		<description><![CDATA[Yesterday Valve released The Orange Box, a collection of 6 games for a mere $50.  The game includes 3 segments of the Half-Life 2 story, an innovative first person puzzle game called Portal and the sequel to the first team-based first person shooter game I can recall, Team Fortress 2.  It would be [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday Valve released <a href="http://orange.half-life2.com/">The Orange Box</a>, a collection of 6 games for a mere $50.  The game includes 3 segments of the Half-Life 2 story, an innovative first person puzzle game called <a href="http://orange.half-life2.com/trailers/portal.htm">Portal</a> and the sequel to the first team-based first person shooter game I can recall, <a href="http://clsheppard.nfshost.com/index.php/archives/122">Team Fortress 2</a>.  It would be a crime to turn down such a spectacular collection, especially since I did not own any of them.  I pre-ordered the package so Valve granted me an additional 10% discount and access to TF2 beta tests nearly a month before the game was released.  (The married man must manage his gaming budget with great care.)</p>
<p>I never expected I would neglect the first 2 weeks of the beta playing <a href="http://www.popcap.com/games/peggle">Peggle Extreme</a>, the last game included in the series.  The game is hardly worth mentioning among so many distinguished and promising titles.  It seems to have been included as an after thought; regarded as a sort of Cracker-Jack prize.  Peggle centers around a set of blue and orange bouncy pegs.  The object is to touch all the orange pegs with a pinball that is launched from the top of the screen.  I&#8217;ve learned that my computer lacks such simple pleasures.  I threw down an additional $10 for the complete version of the game, Peggle Deluxe.  Later I learned <a href="http://news.filefront.com/zero-punctuation-reviews-peggle/">I am not the only one</a> that finds value in cheap, simple &#8220;casual&#8221; games.  It wasn&#8217;t long before I turned my attention back to TF2, but I still start up Peggle when I have a few minutes to spare between obligations around the house.</p>
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		<title>Team Fortress 2 Trailers, lawlz</title>
		<link>http://chris.sheppardfamily.name/archives/122</link>
		<comments>http://chris.sheppardfamily.name/archives/122#comments</comments>
		<pubDate>Fri, 14 Sep 2007 19:01:31 +0000</pubDate>
		<dc:creator>Mr. Chris</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[geek]]></category>

		<guid isPermaLink="false">http://clsheppard.nfshost.com/index.php/archives/122</guid>
		<description><![CDATA[The team developing Team Fortress 2 have released 3 trailers designed to introduce the new classes that will be available in the game.  Even non-geek and non-gamers will find them amusing.

Meet the Engineer
Meet the Heavy Weapons Guy
Meet the Soldier

]]></description>
			<content:encoded><![CDATA[<p>The team developing Team Fortress 2 have released 3 trailers designed to introduce the new classes that will be available in the game.  Even non-geek and non-gamers will find them amusing.</p>
<ul>
<li><a href="http://youtube.com/watch?v=i68cEsALWt0">Meet the Engineer</a>
<li><a href="http://youtube.com/watch?v=7jh_ZpYeyXM&#038;mode=related&#038;search=">Meet the Heavy Weapons Guy</a>
<li><a href="http://www.youtube.com/watch?v=QbZOeGyd61E">Meet the Soldier</a>
</ul>
]]></content:encoded>
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		<item>
		<title>Virtual Fashion</title>
		<link>http://chris.sheppardfamily.name/archives/114</link>
		<comments>http://chris.sheppardfamily.name/archives/114#comments</comments>
		<pubDate>Wed, 11 Jul 2007 18:35:08 +0000</pubDate>
		<dc:creator>Mr. Chris</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[geek]]></category>

		<guid isPermaLink="false">http://chris.sheppard.name/index.php/archives/114</guid>
		<description><![CDATA[An RPG video game is not much more than a dungeon romp with plenty of opportunities to accessorize.  A massively-multiplayer on-line game (MMO) places that much more emphasis on fashion.  Yesterday Blizzard released the designs for the tier-6 armor sets&#8211;the newest, most powerful equipment sets in the game.  Players must travel back [...]]]></description>
			<content:encoded><![CDATA[<p>An RPG video game is not much more than a dungeon romp with plenty of opportunities to accessorize.  A massively-multiplayer on-line game (MMO) places that much more emphasis on fashion.  Yesterday Blizzard released <a href="http://www.worldofwarcraft.com/info/items/armorsets/">the designs for the tier-6 armor sets</a>&#8211;the newest, most powerful equipment sets in the game.  Players must travel back in time and defeat Archimonde, Field Commander of the Burning Legion at the Battle of Mount Hyjal in order to earn these rewards.  Advocates and ex-junkies alike must admit, it is fun to see what new looks Blizzard&#8217;s design team have conjured up.</p>
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		<item>
		<title>Farewell to Azeroth</title>
		<link>http://chris.sheppardfamily.name/archives/105</link>
		<comments>http://chris.sheppardfamily.name/archives/105#comments</comments>
		<pubDate>Mon, 02 Jul 2007 18:49:54 +0000</pubDate>
		<dc:creator>Mr. Chris</dc:creator>
				<category><![CDATA[family]]></category>
		<category><![CDATA[favorites]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[geek]]></category>

		<guid isPermaLink="false">http://chris.sheppard.name/index.php/archives/105</guid>
		<description><![CDATA[The whole Sheppard clan have pitched in to help trim the family budget.  Noah volunteered to take public swimming lessons in lieu of private lessons.  Madison decided to spend most of her time at her new BFF&#8217;s home.  Elise agreed to purchase her entire 2007 office wardrobe at the local Goodwill store. [...]]]></description>
			<content:encoded><![CDATA[<p>The whole Sheppard clan have pitched in to help trim the family budget.  Noah volunteered to take public swimming lessons in lieu of private lessons.  Madison decided to spend most of her time at her new <a href="http://www.urbandictionary.com/define.php?term=bff">BFF</a>&#8217;s home.  Elise agreed to purchase her entire 2007 office wardrobe at the local Goodwill store.  What could I do to contribute?  It occurred to me I had not played <a href="http://www.worldofwarcraft.com/index.xml">World of Warcraft</a> since April.  I decided buy a one-way griffin ride from Stormwind to the real world.</p>
<p>But what will happen to the characters I&#8217;ve helped grow these past years?  <a href="http://armory.worldofwarcraft.com/character-sheet.xml?r=Blackhand&#038;n=Phifer">Phifer</a> has taken an extended sabbatical at the Northshire Abbey.  She leads Sunday School, participates in choir and recently joined the abbey&#8217;s weekly wine tasting club.  <a href="http://armory.worldofwarcraft.com/character-sheet.xml?r=Blackhand&#038;n=Cinch">Cinch</a> has become Iron Forge&#8217;s leading alarm expert in Iron Forge.  When she finds the time, she likes to get away to Booty Bay where she ganks low level horde.  <a href="http://armory.worldofwarcraft.com/character-sheet.xml?r=Lightninghoof&#038;n=Awaka">Awaka</a> spends most of her time hiking in Nagrand, communing with nature and whatnot.  <a href="http://armory.worldofwarcraft.com/character-sheet.xml?r=Lightninghoof&#038;n=Vlock">Vlock</a> is still being corpse camped by a Gnome rogue, deep in Stranglethorn.  Jerk.</p>
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		<title>Same Thing We Do Every Night, Pinky&#8230;</title>
		<link>http://chris.sheppardfamily.name/archives/101</link>
		<comments>http://chris.sheppardfamily.name/archives/101#comments</comments>
		<pubDate>Thu, 21 Jun 2007 15:28:08 +0000</pubDate>
		<dc:creator>Mr. Chris</dc:creator>
				<category><![CDATA[family]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[geek]]></category>
		<category><![CDATA[parenting]]></category>

		<guid isPermaLink="false">http://chris.sheppard.name/index.php/archives/101</guid>
		<description><![CDATA[The thought of world domination strikes a pleasant chord within Young Noah.  He enjoys tales of the British Empire and would happily discuss Germany&#8217;s failed attempts to expand their borders.  He is also drawn to games where he takes the role of an ambitious conquerer.  Risk embellished his diplomatic and military dreams. [...]]]></description>
			<content:encoded><![CDATA[<p>The thought of world domination strikes a pleasant chord within Young Noah.  He enjoys tales of the British Empire and would happily discuss Germany&#8217;s failed attempts to expand their borders.  He is also drawn to games where he takes the role of an ambitious conquerer.  <a href="http://en.wikipedia.org/wiki/Risk_(game)">Risk</a> embellished his diplomatic and military dreams.  A few days ago I introduced him to Sid Meyer&#8217;s <a href="http://www.civ3.com/">Civilization III</a>.  It is exponentially more detailed, allowing him to cater to domestic needs and opening a variety of non-military diplomatic options.  He debates the merits of monarchy and republic.  He warns me how <a href="http://www.civ3.com/civoftheweek.cfm?civ=Germans">Otto Von Bismark</a> is cranky, unreasonable and quick to declare war.  He explains how difficult it is to fight a war on two fronts.</p>
<p>The game tries to incorporate as many historical concepts as it can.  His interest always starts with the game but immediately extends into the historical significance.  Let me list a few examples.  The game progresses through 4 different eras of civilization: Stone Age, Medieval Times, Industrial Age and Modern Age.  It was the first he had heard of the Industrial Age, which prompted many questions.  We talked about the social structure of the Medieval Times.  We talked about German Panzer Tanks, Roman Legionaries, and the Zulu Nation.  Each civilization races to be the first to construct &#8220;wonders&#8221; that bestow special benefits to that nation.  He began to explore the history and importance of the Egyptian pyramids, the Great Wall of China and the Sistine Chapel.  The historical significance wouldn&#8217;t be important if he were just playing the game to win, but Noah has stumbled upon something more.  The game fuels his imagination, and history helps flush out the details.  The game features a small but informative encyclopedia regarding the in-game and historical significance of everything it mentions.  Noah (being Noah) isn&#8217;t as into &#8220;reading&#8221; about them as he is &#8220;talking&#8221; about them.</p>
<p>Lucky for us all, the game will most likely distract Noah well enough to render his global ambitions moot.  In homage to Noah&#8217;s endless curiosity regarding the Seven Wonders of the Ancient World, I have included <a href="http://en.wikipedia.org/wiki/Wonders_of_the_World">a link to an excellent wikipedia article</a> about just that.</p>
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		<title>Starcraft and the Virtues of Blizzard</title>
		<link>http://chris.sheppardfamily.name/archives/96</link>
		<comments>http://chris.sheppardfamily.name/archives/96#comments</comments>
		<pubDate>Wed, 23 May 2007 23:08:09 +0000</pubDate>
		<dc:creator>Mr. Chris</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[geek]]></category>
		<category><![CDATA[rant]]></category>

		<guid isPermaLink="false">http://chris.sheppard.name/index.php/archives/96</guid>
		<description><![CDATA[A few days ago Blizzard announced their next big project: Starcraft 2.  I prefer turn-based strategy games over the real-time variety.  My brain has trouble tracking all the proverbial &#8220;irons in the fire&#8221; and those times when my brain is fast enough my fingers often are not.  Still, it is a smart [...]]]></description>
			<content:encoded><![CDATA[<p>A few days ago Blizzard announced their next big project: <a href="http://www.starcraft2.com/">Starcraft 2</a>.  I prefer turn-based strategy games over the real-time variety.  My brain has trouble tracking all the proverbial &#8220;irons in the fire&#8221; and those times when my brain is fast enough my fingers often are not.  Still, it is a smart move for Blizzard.  Ten years after the original release Asia hosts televised Starcraft tournaments&#8211;and the popularity on this side of the globe isn&#8217;t shabby either.  I know I am a bit late for predictions, but I saw this one coming.  World of Warcraft if their current cash cow.  I expect Blizzard to invest in new content for another 3 years.  A &#8220;click-n-kill&#8221; Diablo game would probably take more subscriptions than an RTS title.</p>
<p>I count the company among the top software developers in the world (gaming or otherwise).  Let me quickly review why I feel so strongly about the company.  They are committed to releasing and supporting stable code.  A small patch for the original Starcraft was released the same week the sequel was announced&#8211;10 years after the original release.  The patches mostly offer very minor balancing issues, new hardware and some small new features.  That is to say, the code is better than 99% of the market, yet Bilizzard doesn&#8217;t rest.  Contrast this with Ubisoft&#8217;s <a href="http://en.wikipedia.org/wiki/Pool_of_Radiance:_Ruins_of_Myth_Drannor">Pools of Radiance</a> which would delete system files when uninstalled without a patch or Bioware&#8217;s Neverwinter Nights which included a small portion of the DM features they boasted during production.  All through development the developers were trying to pull the DM features into the limelight to avoid comparisons to <a href="http://en.wikipedia.org/wiki/Baldur%27s_Gate">Baldur&#8217;s Gate</a> and <a href="http://en.wikipedia.org/wiki/Dungeon_Siege">Dungeon siege</a>, both of which supported better stories, gameplay and graphics.  And yes, I hear all citizens of Azeroth bemoaning the missing hero classes that were &#8220;promised&#8221; (rather &#8220;mentioned&#8221;) early in development during World of Warcraft.  Clearly these players never had to wade through the unbroken promises of Lionhead&#8217;s Peter Molyneux, creator of <a href="http://en.wikipedia.org/wiki/Fable_%28game%29">Fable</a> and <a href="http://en.wikipedia.org/wiki/Black_%26_White_%28game%29">Black &#038; White</a>.</p>
<p>Will Wright and Mr. Miyamoto are out to be innovative.  Blizzard is just out to be the coolest kid on the block.  They have never created a new genre.  They simply perfect an existing one: Diablo, Warcraft, and World of Warcraft are prime examples.  They emphasize balance more than any other developer I know.  They understand graphics are important, but not more important than running smoothly on a normal machine.  They do this despite the fact they are often critisized for graphics that don&#8217;t squeeze a few extra polygons from the priciest gaming rigs.  Best of all, they don&#8217;t release crappy games.  They pulled the plug on titles like <a href="http://en.wikipedia.org/wiki/Starcraft:_Ghost">Starcraft: Ghost</a> and <a href="http://en.wikipedia.org/wiki/Warcraft_Adventures:_Lord_of_the_Clans">Warcraft Adventures: Lord of the Clans</a>.  Although I&#8217;d like to see what Blizzard would do to the stealth and adventure genres the trust their brand name carries is important.  I&#8217;d recommend anything they release.</p>
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		<title>The Burning Crusade Alpha Information</title>
		<link>http://chris.sheppardfamily.name/archives/3</link>
		<comments>http://chris.sheppardfamily.name/archives/3#comments</comments>
		<pubDate>Wed, 13 Sep 2006 19:17:13 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[geek]]></category>

		<guid isPermaLink="false">http://chris.sheppard.name/index.php/2006/09/13/the-burning-crusade-alpha-information/</guid>
		<description><![CDATA[World of Warcraft has over 7 million subscribers (minus 2).  After two years Blizzard will soon release the first expansion, The Burning Crusade.  Unlike the original game, there will be no open beta and Blizzard is fighting to keep leaked alpha media from reaching the fans.  As you might imagine, news like [...]]]></description>
			<content:encoded><![CDATA[<p><a title="World of Warcraft" href="http://www.worldofwarcraft.com/">World of Warcraft</a> has over 7 million subscribers (<a title="Surf n' Turf Forums: So long Alyna and Farkhat!" href="http://spank.10.forumer.com/viewtopic.php?t=3823">minus 2</a>).  After two years Blizzard will soon release the first expansion, <a title="The Burning Crusade" href="http://worldofwarcraft.com/burningcrusade/">The Burning Crusade</a>.  Unlike the original game, there will be no open beta and Blizzard is <a title="WoWWiki: TBC Takedown Notice" href="http://www.wowwiki.com/Burning_Crusade_DMCA_Takedown_Notice">fighting to keep leaked alpha media</a> from reaching the fans.  As you might imagine, news like that would score a few hits from the legions of addicts Blizzard has amassed. Today I present you a few links to sites that contain these valuable signs of what is to come. Sprawl&#8217;s Scrawl is a great way to brush up on a weeks worth of Warcraft business, development and social news.  <a title="Sprawl's Scrawl" href="http://wowvault.ign.com/View.php?view=Columns.Detail&#038;id=166">This particular article</a> focuses on alpha information.  <a title="WoW Exposed" href="http://www.wowexposed.de.vu/">WoW Exposed</a> is a blog dedicated to unreleased information about the expansion.</p>
<p><a title="RPG Beacon" href="http://wow.rpgbeacon.com/news.php?ID=76">This page</a> includes screen shots from gear that drops in the lowest level instance included in the expansion.  Veteran players will notice this easily obtained equipment is very comparable with gear groups of players work for months to obtain.  It appears Stamina will be more common on the equipment.  Will Blizzard adjust the stats on existing gear?  <a title="to the FACE General Forums" href="http://www.operatoroverload.com/ttf/viewtopic.php?t=370&#038;start=0">Players debate</a> the merits of working towards this gear over waiting for the expansion.</p>
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		<title>Con Farm Es Sneff?</title>
		<link>http://chris.sheppardfamily.name/archives/410</link>
		<comments>http://chris.sheppardfamily.name/archives/410#comments</comments>
		<pubDate>Tue, 21 Sep 2004 15:39:50 +0000</pubDate>
		<dc:creator>Mr. Chris</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[geek]]></category>

		<guid isPermaLink="false">http://chris.sheppardfamily.name/?p=410</guid>
		<description><![CDATA[It 3 days passed before I broke down and bought The Sims 2.  The game is a vivid reminder of how addictive the first one was.  In the simulation, I bust my tail to save my sim a little extra time so she can finish her painting, call her sister or make WooHoo [...]]]></description>
			<content:encoded><![CDATA[<p>It 3 days passed before I broke down and bought <a href="http://thesims2.ea.com/" title="EA: The Sims 2" target="_blank">The Sims 2</a>.  The game is a vivid reminder of how addictive <a href="http://thesims.ea.com/us/" title="EA: The Sims" target="_blank">the first one</a> was.  In the simulation, I bust my tail to save my sim a little extra time so she can finish her painting, call her sister or make WooHoo with new new guy friend in her new hot tub.  Through an odd twist of fate, I bust my tail to shave mere minutes of my daily routine in order to squeeze more of The Sims 2 into my day &#8230;or night &#8230;or early morning.</p>
<p>I best not talk too much about the game lest I may ramble on and on about the drama my sim&#8217;s live out.  I&#8217;ll limit myself to one short antidote.  Yesterday Nina snuck out on a date with her sister&#8217;s hubby.  They visited the mall which is quite an epic journey for a sim.  While she was there she decided to invest some of her hard earned money on a new video game.  She chose to buy <a href="http://thesims.ea.com/us/index.html?content=about/bustinout/index.html" title="EA: The Sims Bustin' Out" target="_blank">The Sims: Bustin&#8217; Out</a>.  My own energy levels began to droop before I had a chance to let her try her new game.  (It was also very difficult to get her to leave Dan&#8217;s side and head to her own house.)  While I changed into my PJs it struck me: my sim will be controlling a simulation.  That might be dangerous.  I think it may cause a stack overflow in the Matrix.  In the words of Keano Reeves, &#8220;Whoa.&#8221;</p>
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